[Statedef -2]

[State 0, VarSet]
type = VarSet
trigger1 = RoundState = 2
trigger1 = Var(15) = 0 && AILevel != 0
v = 15
value = AILevel


[State 0, VarSet]
type = VarSet
trigger1 = Var(15) != 0 && AILevel = 0
v = 15
value = 0
